From the creative minds behind the acclaimed Ultima Underworld®, System Shock and Thief series, in Underworld Ascendant®, Paul Neurath and Warren Spector’s OtherSide Entertainment challenges you to think creatively in an interactive sandbox environment.
It’s been a long time coming, and these last few “Torment” weeks sure have been exciting. Time really does fly when you’re having fun, and we have had a fun-filled couple of years. This project has been a love letter to the RPG community. The sheer amount of detail that went into the game’s design and dialogue is staggering.
After a couple of months of development with the assistance of the awesome MonoDevelop team at Novell, we’ve got something to show! An add-in for MonoDevelop which integrates with Unity allowing for seamless code editing inside of MonoDevelop with Intellisense.
Unity grants the project permission to include Unity distributed content at this point allowing for much deeper and richer integration.